GarageFarm.NET is a fully automated V-Ray render farm based in the cloud. It combines all the traditional render farm components such as hardware management and network setup with the new cloud technology. It enables any V-Ray user to integrate their software of choice with our back-end all through the cloud without any time consuming or complex setups.

Our software that seamlessly integrates into 3DS Max’s and Maya’s interface connects you with a simple V-Ray render farm plugin. It does everything for you behind the scenes so that you can send and render a V-Ray based project with an ease of a single click

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software and features

  • 3DS Max versions 2012 up to latest including all service packs
  • V-Ray versions 2.4 up to latest
  • Distributed rendering for still shots, full animations, camera fly-through animations, and baking
  • Support for caches (RealFlow, point cache) and external assets (XRefs, vrmeshes, proxies, textures, GI maps)
  • Support for multiple GI setups (Irradiance map, Light Cache, Brute force, Final Gather, Photon maps, UHD cache, HD cache, Path tracing)
  • Fully integrated asset relinker.
  • Automated scene versioning, scene checking, and asset syncing.
  • Support for external plugins.
  • Support for all outputs (V-Ray frame buffer, V-Ray raw image, render elements, multilayer EXRs)
  • Support for V-Ray caches (VRayVolumeGrid, VRMesh) and assets (VRScene, VRayLightIESShape, VRayPtex, VRayMtlOSL, VRayTexOSL, VRaySimbiont)
  • Support for all outputs (V-Ray frame buffer, V-Ray raw image, render elements, multilayer EXRs)
  • Autodesk Maya versions 2014 up to latest including all service packs and extensions
  • V-Ray versions 2.4 up to latest including nightly builds
  • Distributed rendering for still shots, full animations, camera fly-through animations, and baking
  • OS support for Windows, Mac, and limited Linux support
  • Support for network drives
  • Support for assets inside and outside project directory
  • Support for referenced scenes
  • Fully integrated asset relinker
  • Automated scene versioning, scene checking, and asset syncing
  • Support for BiFrost, RealFlow, Yeti, PhoenixFD, XGen

20,000 CPU CORES
64-256 GB RAM

24/7 Service

Real-time support all year
round via live chat and Skype

Every time I used other render services I felt I was in the dark submitting the job. And if something went wrong, too bad, you are alone. GarageFarm offers the chance to have a real-time chat with a person that can really help if anything goes wrong or if I have any doubt about something happening after I submit my work.

- Camilo Veliovich, 3d Generalist at Aparato

Having the burden of maintaining a render farm is not an easy task. It is not something we felt as a small studio we wanted to tackle. We would rather spend our time on making the work and not stressing why something is not rendering properly. There are people there 24/7 to help, and I never have to wait for things to get resolved.

- Dave Greene, creative director at Iamstatic

The quick response from the team and the simplicity of the workflow made the experience very comfortable. The staff responded almost in real time through their chat system and was amazing to work with. Very helpful and patient.

- Saskia Busch, executive producer at Wicked Pixels

One of our good partners (Brick Visuals) mentioned GarageFarm.NET and told us they are very good, fast, helpful, and also have fair pricing. They didn't lie. Working with you was one of the best decisions we made in the past years, thanks to the flexibility and friendliness you showed towards us.

- Gergely Harvath, co-founder of Digital Dust

I cannot give these guys enough props. We had a really short amount of time to get a massive amount of frames rendered. Not knowing anything about render farms I gave GarageFarm a try. From 24/7 support who never worried about answering my silly questions and guiding me through the process to insanely fast rendering time, I loved the experience. The plugin for Maya was so easy to use and the uploader/downloader tool just worked. If I'm not mistaken I think we processed around 32,500 frames in less than 2 days. Use these guys!!!

- Dylan Holshausen, founder of Speak Geek?

Thank you, guys. We have used tons of different render farm services up until now. You are the best among them. Absolutely you guys have the best support team. Thanks for your great assistance and service. We are appreciated.

- Tatu Creative Studios

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